Hexagon Card Game

Early Years/Primary
Age 3-9


Kindergarten: Demonstrating Literacy and Mathematics Behaviour 

  • Describe, sort, classify, build, and compare two-dimensional shapes and three-dimensional figures, and describe the location and movement of objects through investigation (#17).

Primary: Geometry and Spatial Sense

  • Compose and decompose common two-dimensional shapes and three-dimensional figures.


  • Students should have some experience with pattern blocks.
  • Students need to be grouped in pairs.


  • Pattern blocks – triangle, regular rhombus, small rhombus, trapezoid, hexagon
  • Outline of hexagons (download)
  • Hexagon Card Game Deck (download)


  • Students are provided with an outline of six hexagon shape. 
  • A special deck of cards with geometric shapes is placed in a pile in front of each pair.
  • Students take turns picking a card from the deck, then find corresponding pattern blocks to completely fill in the outline of a hexagon shape.
  • Students continue playing until all six hexagon shapes are completely filled in.
  • Encourage the students to name the shapes they are using out loud and predict what other shape(s) they may need to complete the outline of the hexagon throughout the process of playing. 
  • Once all students have finished playing the game, ask the class to share which shapes they used the most to complete the hexagon outline? Which shapes did they use the least? What are some tips and strategies they used to complete the hexagon?

Look Fors

  • Can the child name all the shapes?
  • Can the child recognize that the shape will fit inside the hexagon?
  • How accurately can the child predict which shape is needed to fill in the hexagon?


  • Create a larger hexagon and have children try to use the pattern blocks to fill in the larger hexagon. 

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